Abstract

Artificial intelligence is growing more valuable and powerful every year and will soon dominate the internet. Visionaries like Vernor Vinge and Ray Kurzweil have predicted that a “technological singularity” will occur during this century. The Osiris platform brings blockchain and AI together to create a new AI fabric that delivers superior practical AI functionality today while moving toward the fulfillment of Osirision.

Today’s AI tools are fragmented by a closed development environment. Most are developed by one company and perform one extremely narrow task, and there is no straightforward, standard way to plug two tools together. Osiris aims to become the leading protocol for networking AI and machine learning tools to form highly effective applications across vertical markets and ultimately generate coordinated artificial general intelligence.

Most AI research today is controlled by a handful of corporations—those with the resources to fund development. Independent developers of AI tools have no readily available way to monetize their creations. Usually, their most lucrative option is to sell their tool to one of the big tech companies, leading to control of the technology becoming even more concentrated. OSR open-source protocol and collection of smart contracts are designed to address these problems. Developers can launch their AI tools on the network, where they can interoperate with other AIs and with paying users.

Not only does the Osiris platform give developers a commercial launchpad (much like app stores give mobile app developers an easy path to market), it also allows the AIs to interoperate, creating a more synergistic, broadly capable intelligence. For example, if a text-to-speech AI and an Italian-to-English translation AI were both on the network, then the network as a whole would be capable of using Italian text to produce English speech.

Within this framework, AI transforms from a corporate asset to a global commons; anyone can access AI tech or become a stakeholder in its development. Also, anyone can add an AI/machine learning service to Osiris for use by the network and receive network payment tokens in exchange.

Osiris is backed by the Osiris Foundation (described in section 1.5), which believes that the benefits of AI should not accrue only to a small set of powerful institutions, but rather should be shared by all. A key goal of Osiris is ensuring that the technology is benevolent by human standards and that the network is designed to incentivize and reward beneficial players. This is critical given the explicit aspiration of the project—alongside shorter-term practical and commercial goals—to play a central role in launching 1 the technological singularity as foreseen by Vinge, Kurzweil, and others by catalyzing the emergence and economic pervasiveness of self-modifying, self-improving, self-understanding artificial general intelligence.

The Osiris platform, AI network, and ecosystem are works in progress, and are intended to remain so, the very essence of the singularity being rapid change. In this spirit, what you are reading is a substantial revision of Osiris’s first whitepaper. The first version was written in fall 2017 before the network’s initial token generation event, whereas this version was written in February 2019 and reflects what has been learned and built during the interim.

Contents

1. Vision ……………………………………………………………………………………….... 6

1.1 Inspiration ………………………………………………………………………………. 6

1.2 Acute Market Needs Addressed ………………………………………………………... 7

1.3 A Robust and Adaptive Software Architecture ……………………………………….... 9

1.4 A Decentralized, Self-Organizing Cooperative ………………………………………... 10

1.5 The Osiris Foundation ………………………………………………………. 12

2. The Osiris Platform ……………………………………………………………. 13

2.1 Overview of the Osiris Beta Platform ………………………………………. 13

2.2 The Osiris Daemon and Wrapping Services ………………………………... 15

2.3 The Osiris Registry …………………………………………………………. 17

2.4 Scalable Payments with the Multi-Party Escrow and Channels ………………………. 18

2.5 The Marketplace DApp ……………………………………………………………….. 20

2.5.1 Service Listing …………………………………………………………………... 20

2.5.2 Service Execution ……………………………………………………………….. 21

2.6 Developer Support Tools: CLI and SDK …………………………………………….... 22

2.6.1 For Service Providers: The Command Line Interface …………………………... 22

2.6.1.1 How the CLI Works ……………………………………………………….. 23

2.6.1.2 Service Registration and Deployment Workflow …………………………. 24

2.6.2 For Service Consumers: Software Development Kit ……………………………. 24

2.7 Future Improvements ………………………………………………………………….. 25

2.7.1 Complex Service Interactions: Service Ontology and the API of APIs ………… 26

2.8 Reputation System …………………………………………………………………….. 27

2.8.1 Reputation System Concept ……………………………………………………... 29

2.8.2 Reputation System Options …………………………………………………….... 29

2.8.3 Reputation “Liquid Rank” Algorithm ………………………………………….... 30

2.8.4 Reputation Police ………………………………………………………………... 30

2.9 AI Infrastructure as a Service ………………………………………………………….. 31

2.10 Deployment in Robots and Embedded Devices …………………………………….... 32

2.11 Blockchain Agnosticism …………………………………………………………….... 32

2.11.1 Reputation-Based Consensus …………………………………………………... 33

2.12 Incremental Improvements to Current Components ……………………………….... 33

3. Democratic Governance …………………………………………………………………... 34

3.1 Reputation and Stake-based Voting ………………………………………………….... 34

3.2 Transitioning to Full Democracy ……………………………………………………… 36

3.3 Decisions regarding Benefit Tasks …………………………………………………….. 36

4 High-Level AI Services …………………………………………………………………… 37

4.1 Summary ……………………………………………………………………………… 38

4.1.1 The Need for AI Solutions ……………………………………………………… 38

4.1.2 What Do We Mean by AI Services? ……………………………………………. 39

4.1.3 Higher-level AI Services Help Drive Growth …………………………………... 40

4.2 AI Services Provided by the Osiris Foundation ……………………………. 41

4.2.1 Network Analysis ……………………………………………………………….. 41

4.2.1.1 Motivation ………………………………………………………………… 41

4.2.1.2 Examples of Applications ………………………………………………… 42

4.2.1.3 Osiris Simulation ………………………………………………. 43

4.2.1.3.1 Social Media ………………………………………………………… 44

4.2.2 Social Robotics ………………………………………………………………….. 45

4.2.2.1 Motivation …………………………………………………………………. 45

4.2.2.2 Examples of Applications …………………………………………………. 46

4.2.2.3 Plan ………………………………………………………………………... 46

4.2.2.4 Services ……………………………………………………………………. 46

4.2.2.5 Mind-Modeling and Loving AI Development ……………………………. 48

4.2.2.6 Social Cognition with Deep Recurrent Neural Networks …………………. 48

4.2.3 Bio-data Analytics ………………………………………………………………. 49

4.2.3.1 Motivation …………………………………………………………………. 49

4.2.3.2 Examples of Applications …………………………………………………. 49

4.2.3.3 Services ……………………………………………………………………. 52

4.2.4 Probabilistic Graphical Models and Serious Games …………………………….. 54

5. Osiris AI R&D Overview ……………………………………………………… 54

5.1 Introduction ……………………………………………………………………………. 55

5.2 AI Architectures and Algorithms ……………………………………………………... 56

5.2.1 Symbolic Learning and Reasoning …………………………………………….... 56

5.2.1.1 Scalable, General Probabilistic Logic……………………………………... 57

5.2.1.2 Integration of Probabilistic Evolutionary Program Learning and Inference . 58

5.2.1.3 Pattern Mining in Logical Hypergraphs …………………………………... 59

5.2.1.4 Guiding Inference with Nonlinear Attention Allocation ………………….. 59

5.2.2 Integrative Genomics as a Case Study for Integrative AI ……………………….. 60

5.2.3 Neural-Symbolic Integration for Semantic Computer Vision …………………... 61

6. Executive Summary ………………………………………………………….. 62

6.1 A User-Generated Content Ecosystem …………………………………….. 63

6.2 Blockchain Gaming with NFTs ……………….... 64

6.3 What is OSR and what is it used for? ……………………………... 64

6.4 What do we plan next?………………………………………………. 65

6.5 Associated challenges and risks …………………………... 66

  1. Historical Background ………………………………………….. 67

8. The Osiris Platform…………….... 67

8.1 Mission ……………………………………………………………... 68

8.2 Game Overview ………………………………………... 69

8.3 New territory and the LANDS Map ……………………………….... 69

8.4 Avatar …………………………………………………. 70

8.5 OSR ……………………………………………………….. 71

8.6 OSR Stakeholders ……………………………... 71

8.7 OSR Revenue Streams ……………………………………….... 71

8.8 Benefits …………………………….... 72

9. Market Overview …………………………... 72

9.1 Gaming Creator Market ………………………………………….... 73

9.2 Creator Market …………………………………. 74

9.3 Player Market ……………….. 75

9.4 Market Solution ……………………………………….... 76

10. Roadmap ………………………………………. 77

10.1 Previous Milestones ……………………………………. 78

10.2 Future Milestones …. 79

10.3 Major Features in the Press ………………………………………………………………. 80

11. Platform …………………………... 80

11.1 Gameplay Experience ………………………………….. 81

11.2 Map - LANDS …….. 82

11.3 ASSETS Marketplace ………………………………………………………. 82

11.4 VoxEdit ………………………………………………………………. 83

12. Economy ………………………………………………... 83

12.1 Tokenomics ……………………………………………………………... 83

12.2 Project Financing and Initial Revenue………………………………… 84

12.3 Initial Exchange Offering ……………………….... 85

12.4 Other Dynamics ............................................ 86

13. Technology .................................................. 87

13.1 Future Technology Integrations .................................................................... 88

13.2 Multiple Class Fungible Token (MCFT) ............................................. 89

13.2.1 Interoperability .................................................. 90

13.2.2 Meta Transactions ................................................................. 91

13.3 Technology Solution Breakdown ..................................................................... 92

13.4 Program Agents .................................................. 93

13.5 Game Engine ......................................................................... 94

13.6 Wallets ........................................... 95

13.7 Security ............................. 96

14.The Team .......................................................... 97

14.1 Core Team .............................. 98

14.2 Advisors .................................................. 99

14.3 Services Providers .................................................. 100

15. CONCLUSION ...................................... 101

Last updated