> For the complete documentation index, see [llms.txt](https://osiris-2.gitbook.io/osiris/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://osiris-2.gitbook.io/osiris/technology/game-engine.md).

# Game Engine

We have developed a custom Voxel Engine on top of Unity engine.&#x20;

Our engine leverages the power of the new Unity Data Oriented Tech Stack (a.k.a. DOTS) by making extensive use of the Entity Component System (ECS) and the Jobs system.&#x20;

By using Unity's new Universal Render Pipeline (URP) we are able to support Mobile platforms in the future, without sacrificing the render quality of our game for Desktop platforms.&#x20;

Our engine also implements support for our custom Voxel Models, Rigging and Animation formats (VXM, VXR, VXA) from our in-house Voxel Editor (3dsense).
