> For the complete documentation index, see [llms.txt](https://osiris-2.gitbook.io/osiris/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://osiris-2.gitbook.io/osiris/economy.md).

# Economy

We are excited by the opportunity to build new kinds of business models with this player-powered economy, both in terms of revenue model and token model.&#x20;

OSR will provide immediate liquidity to players and investors. The valuation of the OSR token is calculated on what players will be able to build/play/trade/win inside our metaverse. We are aiming at replicating real-world economy systems, with players able to buy, rent, hire, vote, stake, etc.&#x20;

The main flows of income will be the following:&#x20;

● **Company ASSETs token**: Sales of ASSETS created and developed by the company (New territory, ASSETS, Attributes, others);&#x20;

● **Transaction Fees**: OSR to charges 5% of all transaction volume carried out in OSR tokens (Transaction Fees) to be allocated 50% to the Staking Pool as rewards for token holders that Stake OSR tokens and 50% to the ''Foundation.''&#x20;

● **Player Subscription Fees**: Revenues that we will generate via various subscription models to gain access to exclusive in-game features, Premium ASSETS etc.
