3DSENSE

Under the philosophy of “CREATE, ANIMATE, PLAY” 3dsense is the voxel modeling software that allows the artist to rig models and animate them using a user-friendly keyframe interpolation timeline.

Modeling: Having other software that also lets you model your own voxel art – what makes the modeling in 3dsense different is that it is aimed at artists. That commodity is thanks to a user-friendly interface, powerful tools to let the artists model anything they want, but also stay connected with them all the time to hear their feedback, what would be nice to have, and especially what would make their life using 3dsense much easier.

Animation: Here is where 3dsense stands out. 3dsense uses a skeletal system with hierarchies, like the ones used in professional 3D software like Maya, 3D Max, Cinema 4D, etc, allowing the Artist to rig anything they want and be ready for animation. It is the only voxel modeling software that allows to model AND animate your ASSETS. Once the skeleton is made, the artist can create any type of animation moving the different parts of their model with an easy-to-use timeline. The timeline works like a video editing software timeline, using layers to represent what part of the model you are moving and creating key-frames to set the position, rotation and scale. The magic happens thanks to the interpolation of these key-frames that the timeline does in the background.

Exporting: 3dsense allows the artist to export their creation in .VXM and .VXR, formats that our Marketplace and games use to create a super smooth communication between the three parts. Besides that, it also lets export in the standard formats such as .OBJ and also .DAE and .GLTF for the models with animations on it.

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